6 User-Centered Design Guidelines To Thrill Customers - Printable Version +- Sup Startup (https://supstartup.com) +-- Forum: Startup Forum (https://supstartup.com/forumdisplay.php?fid=3) +--- Forum: Web Talk (https://supstartup.com/forumdisplay.php?fid=8) +--- Thread: 6 User-Centered Design Guidelines To Thrill Customers (/showthread.php?tid=10572) |
6 User-Centered Design Guidelines To Thrill Customers - AnthonyKic - 10-13-2023 6 User-Centered Design Guidelines To Thrill Customers Today’s customers demand more than a good product; they expect a great customer experience. A few companies are leading the way, including Apple with their iPad and iPhone, offering irresistible stores with friendly experts, elegant packaging, and customer service that never ends. People love Apple’s whole customer experience, and willingly pay a premium for the product. Much has been written about product design, but designing the total experience from the front rarely happens yet. In the classic book, “X: The Experience When Business Meets Design,” Brian Solis details how to design the whole experience, rather than just the product. Solis is a globally recognized thought leader in this area, and he asserts that the experience is now the product. Every entrepreneur needs to learn how to do this by starting with the six principles of User-Centered Design (UCD), as outlined by Solis in his book, and already adopted by key International standards organizations:
Customer experience should be one of the biggest priorities in startups right now, but I still don’t see it happening. Technologists focus on building a product that works, marketing people try to build a story around the result, and support people figure out how to deal with customer feedback on shortcomings. Good customer experiences happen only by accident, rather than by design. Most new customers are now mobile or digital first as a result of the devices and apps that shape their lives. These products with their pinch, swipe, zoom, and instant delivery have reshaped customer preferences and decision making. A great customer experience today requires an acceptance of these engagement models and building on them, rather than ignoring them. If you are looking for a competitive advantage, creating a positive total user experience is the place to start. Too many existing companies have evolved into silos of expertise, which make user-centered design and delivery difficult, if not impossible. As an entrepreneur, you have the opportunity to take the lead, and become the world’s next super-brand. Now is the time to do it. Marty Zwilling |